Loading…
魔兽3经典塔防地图网页版

Start Game

Place gems, build a maze and stop the creeps from reaching the gem castle. Collect recipes to combine legendary towers like Silver, Malachite and Uranium-235!

Game Setup
Build Time0 = no timer (advance manually)
Pick Time0 = no timer (advance manually)
DifficultyAffects creep HP multiplier
Prep TimePrep time after picking each wave before creeps spawn; combine/demote/move/upgrade
Map Theme
Head StartFirst-round 5 gems guaranteed to include the chosen tower's 3 recipes
Endless Mode
Play beyond all waves: kill levels uncapped, elite monsters from wave 61
Show Grid
Grid lines on ground cells to help align builds
Add to Home Screen
Open the game like an app (Android / iOS / Windows / macOS)
Gem Recipes
Gem/special tower/slab combining formulas · synced with game data in real time
Power BoardPower totals for the last periodMore
No power records yet — be the first to set one!

Power = floor(total damage / 10) + sum(special towers: 500 x tier multiplier (Secret 40 / Top 15 / Advanced 6 / Intermediate 2.5 / Basic 1) x level multiplier) + 10000 per clear ·View the full formula

Feedback
WeChat group QR code (tap to enlarge)

Found an issue or have gameplay ideas? Add us on WeChat or scan the code to join our group. Updates, events and redeem codes are announced there first.

Scan the QR code above to join our WeChat group.

My Saves
Local SaveLocal
Loading…
Clear Records
Loading…
Cloud Saves (Slots 1/2/3)
Checking login…

Data is stored locally. Save actions moved to the in-game panel (💾 in the top bar: Save now / New save (XX diamonds)).

Highlights
No shared replays yet - turn on sharing under Recordings in the Account Center and your game will show up here
How to Play · Newbie FAQ
How do I place gems on specific cells?

Place gems only during the build phase: hold the mouse, drag the ghost stone onto the target cell and release (on mobile, hold and drag). Up to 5 stones per round, numbered badges show the order. Do not seal the route to the castle - invalid spots will fail to place.

How does the two-finger reposition gesture work? (mobile/tablet build aiming)

While long-pressing to aim a build, the helper gem sits at the upper right of your finger (15° direction × 40px, so it is not covered). For precise edge placement, use two-finger reposition to freely adjust the offset between your finger and the helper gem:

Long press with one finger: hold the map for about 0.3s until the helper gem appears, then slide to aim (the gem stays at the upper right of your finger);

Keep holding and add a second finger: the helper gem freezes in place; now sliding both fingers (you may even cover the gem) only changes the finger-to-gem offset - the gem stays where you froze it;

Lift one finger: single-finger aiming resumes from the remaining finger, gem unmoved and offset kept; keep sliding to fine tune;

Release the last finger: the gem is placed on the cell under the helper gem (what you see is what you get).

Conflict rules: before a long-press build starts, two-finger slide = pan the map and pinch = zoom; once the helper gem is up, two-finger slide switches to offset adjusting (no pan, no zoom) without interrupting each other; normal map gestures return afterwards.

How do I combine gems?

During the pick phase, tap the gems of this round to open the panel: Keep builds a gem tower; Keep at lower tier keeps it one tier below (leaving room to combine); with 2 or more gems of the same type and tier you can merge 2 into 1 (+1 tier), with 4 or more you can merge 4 into 1 (+2 tiers) (kills reset after merging).

How do I build a maze quickly?

A maze = use stones as blockers to lengthen the path: at the start lay 2-3 segments of snake walls toward the checkpoints, then extend the same corridor with each round of 5 stones - the longer creeps detour, the more output your towers get. Stones placed by mistake can be demolished during the build/pick phase to free cells.

How do I use Priority Watch?

Tap any gem or tower on the field to open its panel, then flip the ☆ Watch switch on a tower/slab entry in the recipe list (it turns into ★, set as many as you like). After all 5 gems are placed each round, the whole field is scanned automatically: gems whose recipes can be met at current tier, one tier down or by merging up will glow with a rose halo; open the panel to see in the pinned Priority Watch area whether to merge or downgrade (with a direct combine button when the tier fits and materials are ready).

How do I open the Priority Watch quick panel?

First mark at least one tower/slab as ☆ Watch in the recipe list; the pinned ★ Priority Watch area then appears at the top of the recipe area. Tap the 📌 pin button there (Pin the Priority Watch quick button) - the quick button snaps to the right edge; tap it anytime to open the Priority Watch quick panel. Tap 📌 again to unpin.

Which towers/slabs have the highest priority?

Tiers from high to low: Treasure > Top > Advanced > Mid > Basic. For Priority Watch, set your final goals first (like Uranium-235, Malachite and other top/treasure towers plus advanced slabs), then fill in the material towers in between - the recipe list is sorted from low to high tier, so marking them one by one means you never miss a material gem.

How do I demolish stones? Can towers/slabs be removed?

Tap a stone, then the ⛏ Demolish button (costs gold, build/pick phase only). Towers and slabs cannot be demolished - they are your power core; misplaced ones can only be moved.

How do I move towers/slabs? How many times?

Tap a tower/slab, choose ⇄ Move, then tap a new cell on the map (tier/ability/kills kept). Normal towers/slabs move free the first time, then each move costs diamonds (💎 Move); advanced slabs can move up to 2 times (1 free + 1 with diamonds).

How do I get diamonds?

Sign-up bonus (50💎 by default); ② Achievement rewards (19 achievements covering first win, waves, kills, career and more, +5~30💎 each); ③ Event rewards; ④ Purchase. Diamond uses: undo builds, 💎 moves and creating saves (diamond saves can be shared to Highlights).